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Early Handwriting Activities

Learning about the building blocks of handwriting.

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Universal Access Resources
Dragonfly: Specials Needs and Universal Access Resource
Universal Access Educational Video Games and Software.
Dragonfly USA

Jumpy Crab

Note: Review only, product no longer for sale.

Sound activated fun loving crab!

Jumpy Crab is a fun lovin' creature! Full of surprises, this happy-go-lucky crustacean is activated by sound. It only takes a giggle, a clap of the hands, or a small noise to start him jumping and bouncing.

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Jumpy Crab

Typical Access Profile

Auditory

Normal
Low
Extremely Low
Not Using Hearing
Hyper-Acute

Vision

Normal
Low
Extremely Low
Not Using Vision

Gross Motor

All
Some
Few
Not Using Gross Motor

Fine Motor

All
Some
Few
Not Using Fine Motor

Developmental Age Range

0 - 2
3 - 5
6 - 8
9 - 12
13 and Over

Language

Typical
Some Spoken
Receptive Only
Sign
Assistive/Augmentitive
Not Using Language
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Eight In A Row: Developing Pre-Reading Skills

Before a child can learn to read, there are essential "pre-reading" skills that a child must master. Three of the most important are sequencing, left-right progression, and time progression (before and after). All can be explored and practiced with Eight In A Row. The puzzles show scenes that are familiar to most children. There is a child making a painting and a child getting up in the morning. Each piece has only one place to fit it onto the next piece, so children with delayed fine motor skills can usually manage the puzzle-fitting with a minimum of frustration.

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